About BlackIntel

Welcome to BlackIntel, home of the BlackIntel servers, coders and of course clan. Our goal is to provide a nice place to stay and hang around for everyone. We currently offer a variety of games, including C&C Renegade, Battlefield 2142 mod: First Strike, Battlefield: Bad Company 2 and Mound and Blade: Warband.

If you like our servers, you might want to consider to join our clan. We're a nice clan and are usually not too serious in life. :) We play for fun mostly, although sometimes a serious clanwar can be really entertaining as well. If you feel the same you should really check out the clan section of your favourite game here!

This site is also a place where server owners can get support on our C&C Renegade software or can show their appreciation. As you can see on the projects page we have a couple of coding projects running regarding Renegade. We hope you like them!

News

BIATCH v1.2b

Posted on 26 Oct 2011 by StealthEye
Recently, Prulez reported a possible BIATCH bug. At that moment we were not able to determine what the issue was, and whether it was genuine. Since then, we found out about an undocumented Renegade client feature that could lead to this behavior in rare cases which was probably the cause to the report by Prulez. We are very sorry for any false accusations this may have caused.

Since all functionality of BIATCH is included in the Tiberian Technologies (TT) scripts.dll, we have waited until this fix was also released for TT servers. Otherwise, servers using the TT scripts.dll would be unprotected and if we would publish this the bug would be exploitable. Since 4.0 beta 2 of the TT scripts.dll was just released, we now also release the updated version of BIATCH for those who do not yet use TT.

It is not likely that many players will have been banned because the undocumented feature that triggered this is not well known. Theoretically however, all "weapon not available" reports that have damage values corresponding to a vehicle weapon may have been caused by this bug. We are very sorry for any false accusations this may have caused.

We advise every server owner to upgrade to either Tiberian Technologies scripts.dll 4.0 beta 2, or to BIATCH 1.2b.

New Supported Game: Battlefield 3

Posted on 26 Oct 2011 by Gwynzer
I'm really happy to be able to announce that BlackIntel will be picking up Battlefield 3 as a supported game effective immediately. We will also be dropping server support for Bad Company 2, although we may still drop in for a game or two. We currently have a 64slot server running, with the provider i3d.net, and are currently running all of the Conquest Large maps, and will generate our own maplist once we've had time to examine all of the maps. The website will be updated with BF3 information shortly.

BIATCH v1.2A update!

Posted on 22 Nov 2010 by EvilWhiteDragon
While already on the website for some time, we forgot to announce the new BIATCH versions on our own website (shame on us!). Anyway, version 1.2A is here with the following improvements over v1.1 RC1

It contains various updates, here are some important ones:
- UDP packet crash fix. Now it's (probably) not possible to crash the server anymore with a malicious UDP packet any more. (see http://www.renegadeforums.com/index.php?t=msg&th=37018&start=0&rid=2 0224)
- Another UDP packet crash fix. Now it's not possible to crash the server anymore with a known malicious UDP packet any more.
- Includes the pointfix, if wanted. Otherwise use the pointbug version in the zip file.

More information can be found in the changelog in the documentation.

You can find the download here:
BIATCH download

And the documentation can be found here:
BIATCH documentation

Please give feedback on the stability of this version, as we have not been able to "properly" test it. It's tested, but only for a very short amount of time, then again, there were not a lot of changes.

HTTP to FTP move implications

Posted on 04 Apr 2010 by StealthEye
As stated in the previous post, we have now posted detailed information about the implications of the migration of the user accounts from our HTTP server to our FTP server.

Another update regarding our beloved website!

Posted on 23 Mar 2010 by EvilWhiteDragon
Today we moved the website from Sep's hosting company in Norway to webspace provided by Trace. We had several reasons for this move, but the main reason is the ping (latency) to Sep's host. As the distance was pretty large it made the website load noticeably slower than it did when it was hosted on our own box. This caused issues for parts of the site that had to communicate with the game servers.
Another reason is that recently we had some downtime and configuration issues, although as far as we know those are now resolved.

While we moved the website we also tweaked some small things like the server querier in the navigation plane. It now shows more up to date information about the map and the player count of the servers. First strike will be included as well as soon as the FS server is working again. Besides this we also cleaned up some unnecessary files, which aids us in future maintenance and development of the website.
Another major change is that we are moving away from hosting a HTTP server on our box. For this purpose, we moved most of the download and user data from our HTTP server to our FTP server. This implies some changes for those who are using webspace or FTP accounts provided by BlackIntel. Details about these implications will be posted on the forums shortly.

In the near future we will add a section for Battlefield: Bad Company 2. Gwynzer is currently working hard to compile a set of useful content for the website. For now everything BFBC2 related can be found on our forums.
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