Mod Todo
Currently on our todo list
- !quit <reason>
Kick everyone from the game and send them a message with the reason of the quit
- !restart <reason>
Same as above, "Server is restarting, reason: <reason>"
- !login
Message is always hidden to other users, allows a user to login. Auto login may be done by WOL identification.
- !suggest
Command to suggest new ideas
- Moderator command reasons
Make [reason] for kick, ban, etc. commands
- Vehicle stolen messages
Tell ppl if their vehicle was stolen by the enemy to resolve blaming a teammate of vehicle theft (included in SSAOW locked vehicles?)
- auto team balancing
Automatically ask players to change teams when teams become uneven
- Public team swap requests
Ability to ask a player to swap teams.
- Joining team prediction
Check whether it's possible to predict the team of a joining player for the pre join messages
- Revive buildings
Revive buildings (for unfair actions by cheaters) - extremely hard and maybe impossible, low priority.
- Other wreckages
wreckages for other vehicles as well (apache/orca/some nod tanks) gdi has 3 vehicles leaving wreckages, nod has 2 atm.
- Auto invite on connection broken
Send auto-invite on "Connection broken to ..."
- Auto invite on kick
Send auto-invite on kick, or some special !ikick or something
- Rebuildable turrets
Turrets can be purchased by team
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Special vehicle crates
- hijacked for x sec
- standard: cred, refill, points, ion/nuke
- getting new vehicle in base (reinforcements)
- second wind crate
- kamikaze --> chameleon? On exit: detonate
- spy?
- emp crate - every vehicle blocked?