About BlackIntel
Welcome to BlackIntel, home of the BlackIntel servers, coders and of course clan. Our goal is to provide a nice place to stay and hang around for everyone. We currently offer a variety of games, including C&C Renegade, Battlefield 2142 mod: First Strike, Battlefield: Bad Company 2 and Mound and Blade: Warband.
If you like our servers, you might want to consider to join our clan. We're a nice clan and are usually not too serious in life. :) We play for fun mostly, although sometimes a serious clanwar can be really entertaining as well. If you feel the same you should really check out the clan section of your favourite game here!
This site is also a place where server owners can get support on our C&C Renegade software or can show their appreciation. As you can see on the projects page we have a couple of coding projects running regarding Renegade. We hope you like them!
News
Lost data
I've been working on some lag fix, although it crashes the client if it has not got a matching patch installed, an improvement to the loading time compensation and a lot of fixes and clean ups in the code, things you will most probably not notice. The data loss made me lose some important things about these mods, which I will have to figure out again.
I'm trying to get a working and stable version ASAP to run on the BlackIntel servers, as the current version is rather old... I'm working on fixing the music player again too, as it has been disabled for too long now :)
Another change we did is the IRC channel structure, #BlackIntel is now the general channel, where you can talk about nearly everything you want. #BlackIntel1 to #BlackIntel3 are the stable always on servers and 4 and 5 are the test servers. Chat is preferred on #BI1 to make things less confusing. :) For those of you who don't know, our channels are hosted on irc.tweakers.net.
Bah, another fix
BlackIntel server.dat release
Host change
So this is the new place for our site to be, please visit our forums.
Serveral scripts.dll updates.
The mod was based on SSAOW 1.4.1, with scripts.dll 2.3.1, but thanks to Cat998 we could easily update it to the new version (well... more like he did that for us ;) ). We also made it a bit more easy to update our mods and improved the way the source was structured.
We also completely removed the SSAOW bind and lock feature, since we got our own auto-bind feature and we don't like the way SSAOW made the lock feature.
Another thing we fixed was some minor bug with donate, you didn't get a page when you donated someone.
Something that we thought needed to be improved is the map rotation config, so we changed it so that you won't need the mapname part anymore.
Another slight improvment that we made is the added check to disable ingame commands in the console (eg. !stuck should not be used in the console). For most commands this does not really bother, but with some commands it is an extra safety feature (and you will need a whole less error messages and stuff ;) )
Also made a fix for some bug that would crash the server, told it to John Will but he said he can't fix it for atleast linux, so that won't be fixed in the normal scripts.dll