About BlackIntel

Welcome to BlackIntel, home of the BlackIntel servers, coders and of course clan. Our goal is to provide a nice place to stay and hang around for everyone. We currently offer a variety of games, including Renegade X and PlanetSide 2.

If you like our servers, you might want to consider to join our clan. We're a nice clan and are usually not too serious in life. :) We play for fun mostly, although sometimes a serious clanwar can be really entertaining as well. If you feel the same you should really check out the clan section of your favourite game here!

This site is also a place where server owners can get support on our C&C Renegade software or can show their appreciation.

News

Server reorganization 2

Posted on 02 Mar 2006 by StealthEye
BlckIntel has changed to BlkIntel1, BlkIntel1 has changed to BlkIntel2. Our test server is now known as BlkIntel3 to use more consistent names. BlckIntel is no longer used.
We have also reinstalled our servers to make sure everything is configured right and no strange problems will occur. Also to support the change to SSAOW 1.4.1.

SSAOW 1.4.1

Posted on 02 Mar 2006 by StealthEye
We have ported the mods to version 1.4.1 of SSAOW. Now supporting everything SSAOW 1.4.1 supports, and ofcourse our own mods :) Now the new SSAOW key commands should also work.

Server reorganization

Posted on 28 Feb 2006 by EvilWhiteDragon
We got an extra server running our full mod: Flictserv has changed into BlkIntel1 and now has the mutant hijacker crate instead of the Stealth crate. The advantage of this is that it's easier to identify servers which are running our modded scripts.dll.

We are currently working on upgrading our scripts.dll core from version 2.1.3 to 2.3.1. When we are done with this our servers will run SSAOW 1.4.1 with our custom mods. Maybe we will have some updates in the server organization again by then. But this will probably only include server numbering and max player counts.
Our XWIS server listings have been updated to show our servers in blue, and we are not using red any more.

New name and updates

Posted on 28 Feb 2006 by StealthEye
EvlDr4g0n and I have for long thought about a decent name: a good sounding, unique, and (more or less) meaningful name. As we felt we were unrelated to C&C RenEclips (cncre) which we worked with before, we had changed our name to Black Ops X. However, we saw that name being used too often, and found it not unique enough, so we decided to think long about a new name and change everything to get a decent name: BlackIntel. We hope you like it as much as we do :)

Together with the name change, we have updated some sections of the site: updated the todo page, changed our name everywhere, placed the irc servers and channels to the server page.
We have also added a new page showing the online XWIS renegade servers. It updates every time it is visited, so please don't refresh it continuately, but you can basically see all info for all servers.. Our own servers and other servers running our mods are colored red and blue.

Changes

Posted on 28 Feb 2006 by StealthEye
I have done several changes to scripts.dll since the start of the site. At first I have modified the ingame bot to be able to change, hide and in any other way modify the messages sent by anyone. This makes the autocomplete work better (so, when you type "repwf" your message is replaced with "Repair the weapons factory!".

I have also moved a lot of configuration to (ini) data files, so you can easily change settings without recompiling the whole program. Involved commands include !help text, !mods text, !rules text, autocomplete options and an pre join messages ignore list, as bots like TreeAngle would join every 15 minutes, which would result in useless spamming of the about to join messages...

I worked on a !smp (set max players) command, to change the player count on the fly. The only problem it has right now is that it cannot exceed your original max player count set in your fds config, so if you set maxplayers to 10, then do !smp 4 and do !smp 8, 8 players can join, however, if you set maxplayers to 10, !smp 20 will not work properly. (It will state there can be 20 users in game, but if you try to join, you get the "game is full" message).

You can now use !help <command> to get extra information on a specific command.

Also, I fixed some (potential) memory leaks.

Site launched

Posted on 05 Feb 2006 by StealthEye
Today, the site was launched.. :)

You will soon see updates and stuff appearing on this site as we work on our mods.
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