Rules/Guidelines
These are rules for the Inter-Clan Wars. Failure to follow these rules will result in players being prohibited from playing in future events hosted by BlackIntel. Please keep yourself familiar with these rules as they ARE subject to change if the need arises to do so.
The Rules
- Teams are randomised. There will be no teamswitching allowed unless one team looses players.
- Ventrilo must be used for the entire match. The server password is given out on ventrilo, so you must be there before we start. Squads and teams organised on vent. Leaving vent = leaving game, if you don't want to participate in the Team Bonding aspect, then don't join.
- Starting time is increased, once everyone has loaded and in the correct ventrilo channel, the round will be restarted and this is the time which should be used for organising squads. Starting time is increased for people with long load times, and also to give time for teams to organise squads
- Squad Leaders MUST have a microphone. If you don't have a mic, please don't go SL unless no one else is available too, as a mic is VERY important for organising your squad.
- Two maps are played, One round each. Once the maps are finished, the server will be restarted back in public mode. See this page for the map rotation.
- Standard Rules for Public BI Server apply. Rulelist available Here
- It's advised players arrive about 10 to 15 minutes early, on vent and ingame, to save the hassle of waiting for more people once we hit 10BST.